Meta-Gaming and Fighting your Programming in Quantic Dream’s Detroit: Become Human

The narrative structure is one that players will also recognise from Heavy Rain and, an older Quantic Dream title, Fahrenheit. In these games you play both detective and suspected criminal on the run – as your fugitive character attempts to escape ever closer calls with the authorities, your detective doggedly works to solve the case, … More Meta-Gaming and Fighting your Programming in Quantic Dream’s Detroit: Become Human

“Oh no, I don’t believe in anything”: Cruelty, Madness and Glamour in ‘Joker’

The Joker has always been a seductive villain. He’s stylish, makes witty, satirical observations about society and, most tantalising at all, his complete and utter break with reality seems to at least partially absolve him of any ethical responsibility. For the Joker, all is futile but exhilarating chaos: he just wants “to watch the word … More “Oh no, I don’t believe in anything”: Cruelty, Madness and Glamour in ‘Joker’